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Programming Arduino : getting started with sketches / Simon Monk [book]

By: Publication details: New York : McGraw-Hill, c2012. Description: xiv, 162 p. : illISBN:
  • 9780071784221 (pbk.)
Subject(s): LOC classification:
  • TJ223.P76 M665 2012
Summary: "Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. - Understand Arduino hardware fundamentals - Install the software, power it up, and upload your first sketch - Learn C language basics - Write functions in Arduino sketches - Structure data using arrays and strings - Use Arduino's digital and analog inputs and outputs in your programs - Work with the Standard Arduino Library - Write sketches that can store data - Program LCD displays - Use an Ethernet shield to enable Arduino to function as a web server - Write your own Arduino libraries "
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Holdings
Item type Current library Collection Shelving location Call number Status Date due Barcode Item holds
หนังสือ หนังสือ PIM Creative Learning Space Chaengwattana หนังสือภาษาอังกฤษ English Book Shelves TJ223.P76 M665 2012 (Browse shelf(Opens below)) Available 32550000225635
Total holds: 0

Includes index

Machine generated contents note: Introduction -- Ch. 1. This Is Arduino -- Ch 2. Getting Started -- Ch 3. C Language Basics -- Ch 4. Functions -- Ch 5. Arrays, Strings and Pointers -- Ch 6. Input / Output -- Ch 7. Standard Library Goodies -- Ch 8. External Storage -- Ch 9. LCD Displays -- Ch 10. Programming for the Web -- Ch 11. Program Design -- Ch 12. C++ and Library Writing

"Using clear, easy-to-follow examples, Programming Arduino: Getting Started with Sketches reveals the software side of Arduino and explains how to write well-crafted sketches using the modified C language of Arduino. No prior programming experience is required! The downloadable sample programs featured in the book can be used as-is or modified to suit your purposes. - Understand Arduino hardware fundamentals - Install the software, power it up, and upload your first sketch - Learn C language basics - Write functions in Arduino sketches - Structure data using arrays and strings - Use Arduino's digital and analog inputs and outputs in your programs - Work with the Standard Arduino Library - Write sketches that can store data - Program LCD displays - Use an Ethernet shield to enable Arduino to function as a web server - Write your own Arduino libraries "

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