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Moves in mind : the psychology of board games / Fernand Gobet

By: Contributor(s): Publication details: New York : Psychology Press, 2004. Edition: พิมพ์ครั้งที่ 6 (ฉบับปรับปรุง)Description: xii, 273 pages : illustrations ; 24 cmISBN:
  • 9780415655651
Subject(s): LOC classification:
  • GV1312 .G574M
Summary: "Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom. While board games have been the topic of many scientific studies, and have been studied for more than a century by psychologists, there was until now no single volume summarizing psychological research into board games. This book, which is the first systematic study of psychology and board games, covers topics such as perception, memory, problem solving and decision making, development, intelligence, emotions, motivation, education, and neuroscience. It also briefly summarizes current research in artificial intelligence aiming at developing computers playing board games, and critically discusses how current theories of expertise fare with board games. Finally, it shows that the information provided by board-game research-both data and theories - have a wider relevance for the understanding of human psychology in general."--Jacket.
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Holdings
Item type Current library Collection Shelving location Call number Status Date due Barcode Item holds
หนังสือ หนังสือ PIM Creative Learning Space Chaengwattana หนังสือภาษาไทย Thai Book Shelves GV1312 .G574M 2004 (Browse shelf(Opens below)) Available 32550000504636
Total holds: 0

Introduction -- Formal analyses of board games -- Theories of board-game psychology -- Perception and categorization -- Memory, knowledge, and representations -- Problem solving and decision making -- Learning, development, and ageing -- Education and training -- Individual differences and the neuropsychology of talent -- Methodology and research designs -- Conclusion

"Board games have long fascinated as mirrors of intelligence, skill, cunning, and wisdom. While board games have been the topic of many scientific studies, and have been studied for more than a century by psychologists, there was until now no single volume summarizing psychological research into board games. This book, which is the first systematic study of psychology and board games, covers topics such as perception, memory, problem solving and decision making, development, intelligence, emotions, motivation, education, and neuroscience. It also briefly summarizes current research in artificial intelligence aiming at developing computers playing board games, and critically discusses how current theories of expertise fare with board games. Finally, it shows that the information provided by board-game research-both data and theories - have a wider relevance for the understanding of human psychology in general."--Jacket.

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